Heather Castillo-Alvey

Freelance Graphic Artist


Services

Services

High-Quality 3D Texturing & Prop Modeling for Video Games

I specialize in texturing, texture mapping, and 3D prop modeling, creating game-ready assets that enhance video game environments. My focus is on detailed textures, efficient UV layouts, and optimized assets that bring depth and realism to virtual worlds.


What I Offer

Texturing & Material Creation

Bringing 3D assets to life with high-quality, realistic, and stylized textures.

  • PBR texturing using Substance Painter
  • Custom materials designed in Adobe Photoshop & Illustrator
  • Hand-crafted details for unique, high-impact visuals

Texture Mapping & UV Optimization

Precise UV unwrapping and texture mapping for seamless textures and optimal performance.

  • Efficient unwrapping workflows using ZenUV & UVPackmaster Pro
  • Lightmap UVs for accurate shading and performance
  • Optimized layouts to reduce texture waste and maximize resolution

3D Prop Modeling

Creating game-ready assets with efficiency and attention to detail.

  • Hard-surface and organic modeling
  • Clean topology for real-time performance
  • Optimized assets for seamless integration into game engines

Tools I Use

  • Texturing: Adobe Photoshop, Adobe Illustrator, Adobe Substance Painter
  • UV Mapping: ZenUV, UVPackmaster Pro
  • Modeling: Maya, Blender

Why Work With Me?

  • Texture-focused approach, emphasizing high-quality materials and UV mapping
  • Game-ready assets optimized for performance and efficiency
  • Industry-standard workflows using professional tools and best practices
  • Reliable and detail-oriented, ensuring high-quality asset delivery

Bringing Your Game’s Vision to Life, One Asset at a Time

Looking for expert texturing and 3D prop modeling for your next video game project? Let’s chat!

📩 Contact Me