Services
High-Quality 3D Texturing & Prop Modeling for Video Games
I specialize in texturing, texture mapping, and 3D prop modeling, creating game-ready assets that enhance video game environments. My focus is on detailed textures, efficient UV layouts, and optimized assets that bring depth and realism to virtual worlds.
What I Offer
Texturing & Material Creation
Bringing 3D assets to life with high-quality, realistic, and stylized textures.
- PBR texturing using Substance Painter
- Custom materials designed in Adobe Photoshop & Illustrator
- Hand-crafted details for unique, high-impact visuals
Texture Mapping & UV Optimization
Precise UV unwrapping and texture mapping for seamless textures and optimal performance.
- Efficient unwrapping workflows using ZenUV & UVPackmaster Pro
- Lightmap UVs for accurate shading and performance
- Optimized layouts to reduce texture waste and maximize resolution
3D Prop Modeling
Creating game-ready assets with efficiency and attention to detail.
- Hard-surface and organic modeling
- Clean topology for real-time performance
- Optimized assets for seamless integration into game engines
Tools I Use
- Texturing: Adobe Photoshop, Adobe Illustrator, Adobe Substance Painter
- UV Mapping: ZenUV, UVPackmaster Pro
- Modeling: Maya, Blender
Why Work With Me?
- Texture-focused approach, emphasizing high-quality materials and UV mapping
- Game-ready assets optimized for performance and efficiency
- Industry-standard workflows using professional tools and best practices
- Reliable and detail-oriented, ensuring high-quality asset delivery
Bringing Your Game’s Vision to Life, One Asset at a Time
Looking for expert texturing and 3D prop modeling for your next video game project? Let’s chat!


